Weapon List
A list of all weapons available in LimitRO. |
Vanaheim Weapons
The absolute first set of weapons that you need when going out on your adventure through Prontera Fields. You receives 1x free Vanaheim weapon of choice with pre-refined +7 after you complete the tutorial. |
Weapon Name | Type | Jobs | Attack | Details |
Vanaheim Two-Handed Sword [1] | Two-Handed Sword | Swordman | 95 |
ATK + 6, MATK + 2 per refine rate. |
Two-Handed Spear |
Swordman |
100 |
ATK + 6 per refine rate. If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120. | |
Vanaheim Mace [1] | Mace | Novice/Swordsman/Acolyte/Merchant | 80 | Increases ATK + 5 per refine level. ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120. |
Vanaheim Two-Handed Axe [1] | Two-Handed Axe | Swordman, Merchant | 105 | ATK + 7 per refine rate. If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120. |
Vanaheim Dagger [1] | Dagger | Novice/Swordsman/Mage/Archer/Merchant/Thief/Soul Linker/Ninja | 55 | ATK + 5 / MATK + 2 per refine level. ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120. |
Vanaheim Book [1] | Book | Priest/Sage/Taekwon | 45 | MATK + 10. ATK + 5 / MATK + 2 per refine level. ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120. |
Vanaheim Staff [1] | Two-Handed Staff | Mage, Soul Linker | 50 | MATK + 70. |
Vanaheim Katar [1] | Katar | Assassin | 75 | ATK + 5. |
Vanaheim Bow [1] | Bow | Archer | 50 | Additional ATK + 10 when equipped by Hunters. ATK + 3 and increases ranged physical attack power by 1% per refine rate. If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120. |
Vanaheim Revolver [1] | Pistol | Gunslinger | 30 | ATK + 3 |
Vanaheim Huuma Shuriken [1] | Huuma Shuriken | Ninja | 50 | ATK + 5, MATK + 3 per refine rate. |
Vanaheim Foxtail [1] | One-Handed Staff | Summoner | 120 | MATK + 120. ATK + 3 / MATK + 3 For Each Refine Level. Base Lv 20 or higher Atk + 3, mAtk +3 for Every 10 Base Level past 20 Up to Base Lv 120. Indestructible. |