Geffen Equipment Enchants
Armor
List of equipment eligibled | Overview |
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1st Normal Enchant - Costs: 1000 Zeny + 5x Brigan |
Enchant Stone | Chance | Item Bonus | Enchant Stone | Chance | Item Bonus |
Geffen Orb (Str) 1Lv | 9900 |
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Geffen Orb (Dex) 1Lv | 9900 |
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Geffen Orb (Agi) 1Lv | 9900 |
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Geffen Orb (Int) 1Lv | 9900 |
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Geffen Orb (Vit) 1Lv | 9900 |
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Geffen Orb (Luk) 1Lv | 9900 |
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Geffen Orb (Str) 2Lv | 2500 |
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Geffen Orb (Str) 2Lv | 2500 |
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Geffen Orb (Agi) 2Lv | 2500 |
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Geffen Orb (Int) 2Lv | 2500 |
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Geffen Orb (Vit) 2Lv | 2500 |
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Geffen Orb (Luk) 2Lv | 2500 |
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Geffen Orb (Physical Defense) 1Lv | 9900 |
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Geffen Orb (Physical Defense) 2Lv | 2500 |
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Geffen Orb (Magical Defense) 1Lv | 9900 |
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Geffen Orb (Magical Defense) 2Lv | 2499 |
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Geffen Orb (Shooter) 1Lv | 234 |
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Geffen Orb (Shooter) 2Lv | 33 |
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Geffen Orb (Warrior) 1Lv | 234 |
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Geffen Orb (Warrior) 2Lv | 33 |
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Geffen Orb (Mage) 1Lv | 234 |
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Geffen Orb (Mage) 2Lv | 33 |
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1st Perfect Enchant - Costs: 5000 to 2000 Zeny + 50 to 200 Brigan |
2nd Normal Enchant - Costs: 2000 Zeny + 10x Brigan |
2nd Perfect Enchant - Costs: 8000 to 30000 Zeny + 80 to 300 Brigan |
3rd Normal Enchant - Costs: 3000 Zeny + 15x Brigan |
3rd Perfect Enchant - Costs: 50000 to 80000 Zeny + 500 to 800 Brigan |
Enchant Stone | Item Bonus | Enchant Stone | Item Bonus |
Geffen Orb (Reflection Reject) 3Lv | Geffen Orb (Power Force) | ||
One of Skill Orbs, see list above. | - | One of Skill Orbs, see list above. | - |
Garment
List of equipment eligibled | Overview |
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1st Normal Enchant - Costs: |
1st Perfect Enchant - Costs: 25x Scell |
2nd Normal Enchant - Costs: |
2nd Perfect Enchant - Costs: 25x Scell |
3rd Normal Enchant - Costs: |
3rd Perfect Enchant - Costs: 25x Scell |
Shoes
List of equipment eligibled | Overview |
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1st Perfect Enchant - Costs: 25x Scell |
Enchant Stone |
Description |
Enchant Stone |
Description |
DEF +150 |
MDEF +15 | ||
Automatic Modification Orb(Vital) | MaxHP +5%, MaxHP +1,500 |
Automatic Modification Orb(Mental) | MaxSP +5%, MaxSP +300 |
Automatic Modification Orb(Heal) | Healing Recovery +5% |
2nd Perfect Enchant - Costs: 25x Scell |
Enchant Stone |
Description |
Enchant Stone |
Description |
DEF +150 |
MDEF +15 | ||
Automatic Modification Orb(Vital) | MaxHP +5%, MaxHP +1,500 When refined to +7 or higher, MaxHP +2% (Additional) When refined to +11 or higher, MaxHP +3% (Additional) |
Automatic Modification Orb(Mental) | MaxSP +5%, MaxSP +300 When refined to +7 or higher, MaxSP +2% (Additional) When refined to +11 or higher, MaxSP +3% (Additional) |
Automatic Modification Orb(Heal) | Healing Recovery +5% When refined to +7 or higher, Healing Recovery +5% (Additional) When refined to +11 or higher, Healing Recovery +7% (Additional) |
Automatic Modification Orb(Robust) |
3rd Perfect Enchant - Costs: 25x Scell |
Enchant Stone |
Description |
Enchant Stone |
Description |
DEF +150 |
MDEF +15 | ||
Automatic Orb(Unlimited Vital) | Incoming Physical/Magic damage creates a 5% chance of casting Enhanced Undying Stamina for 10 seconds Enhanced Undying Stamina: VIT +50 for 10 sec., HP +800 every 0.4 sec. 23 times |
Automatic Orb(Spell Buster) | When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec. |
Automatic Orb(Firing Shot) | When physically attacking, create a 3% chance of casting Enhanced Shooter Under Fire for 10 seconds Enhanced Shooter Under Fire: DEX +50 and Long-ranged Physical damage +15% for 10 sec. |
Automatic Orb(Over Power) | When physically attacking, create a 3% chance of casting Enhanced Boiling Fighting Spirit for 10 seconds |
Automatic Orb(Fatal Flash) | When physically attacking, create a 3% chance of casting Enhanced Lethal Speed Maniac for 10 seconds Enhanced Lethal Speed Maniac: AGI +50 and Critical Damage +15% for 10 sec. |
Automatic Orb(Lucky Strike) | When dealing magic damage, create a 3% chance of casting Enhanced Windfall for 10 seconds Enhanced Windfall: LUK +50 and all elemental Magic damage +15% for 10 sec. |
Automatic Modification Orb(Fixed Casting) | Fixed Cast Time -0.1 sec. |
Accessory (Left)
List of equipment eligibled | Overview |
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1st Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
MATK +20, Variable Cast Time -10% |
HIT +10, Long-ranged Physical damage +10% |
2nd Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
INT +3, MATK +2% |
DEX +3, Long-ranged Physical damage +2% | ||
Natural SP Recovery +30% |
ATK +20, increased ASPD (ASPD +10%) |
3rd Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
INT +3, MATK +2% |
DEX +3, Long-ranged Physical damage +2% | ||
Natural SP Recovery +30% |
CRIT +10, Critical damage +10% | ||
Automatic Modification Orb(All Force) | Melee Physical damage +5%, Long-ranged Physical damage +5%, all elemental Magic damage +5% |
Automatic Modification Orb(Drain Soul) | When physically attacking, create a 1% chance of restoring SP by 2% of inflicted damage. |
Automatic Modification Orb(Magic Soul) | When dealing magic damage, create a 1% chance of restoring 120 SP every 0.4 seconds 23 times |
Accessory (Right)
List of equipment eligibled | Overview |
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1st Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
MATK +20, Variable Cast Time -10% |
HIT +10, Long-ranged Physical damage +10% |
2nd Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
STR +3, ATK +2% |
AGI +3, increased ASPD (ASPD +2%) | ||
Natural HP Recovery +30% |
ATK +20, increased ASPD (ASPD +10%) |
3rd Perfect Enchant - Costs: 25x Scell |
Enchant Stone | Description | Enchant Stone | Description |
VIT +3, MaxHP +1% |
LUK +3, Critical damage +1% | ||
Automatic Modification Orb(STR) | STR +3, ATK +2% |
Automatic Modification Orb(AGI) | AGI +3, increased ASPD (ASPD +2%) |
Automatic Modification Orb(HP Recovery) |
Natural HP Recovery +30% |
Automatic Modification Orb(Fatal) |
CRIT +10, Critical damage +10% |
Automatic Modification Orb(All Force) |
Melee Physical damage +5%, Long-ranged Physical damage +5%, all elemental Magic damage +5% |
Automatic Modification Orb(Drain Life) |
When physically attacking, create a 2% chance of restoring HP by 3% of inflicted damage |
Automatic Modification Orb(Magic Healing) |
When dealing magic damage, create a 2% chance of restoring 500 HP every 0.4 seconds 23 times |
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